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Product-Info
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1995-01-21
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74 lines
.name
SSW
.fullname
Solar System Wars
.type
Action Game
.short
2 player space war game in 53 systems.
.description
Solar System Wars is a game similar to Space Wars, pitting two players
against each other, in orbit around 0 to 4 stars. Choose from 53
different solar systems, or turn on the random system selector for a
new challenge every round. A variety of weapons are available. Two or
three button joysticks are strongly recommended, but not required.
Both NTSC and PAL are supported. Binary only.
New in version 1.37:
* Now support for three-button joysticks!
* Everyone now gets Full Shields all the time, controlled by the third
button, or the left/right Alt key.
* New extra weapons! Get ready for the Anomalizer, Disruptor, Guided
Torp, and the Cluster Pod! Sadly, Flip Ship has gone to that bit
bucket in the sky.
* Four star solar systems!
* New Beginner mode, which keeps the Random System mode from picking
high-gravity solar systems.
* Each player now gets twelve active torpedos instead of nine.
* Improved Seeker code. They no longer are useless in high gravity
systems.
* SSW's sound effects now come in an IFF file! Add your own sounds!
Amaze your friends! Confound your enemies!
* Fixed the sprite glitching problem on slower machines.
* SSW no longer adds an input event handler to eat mouse events. No
more compatability problems with Commodities or other handlers.
* Added a New Game requester that shows up after someone wins.
.version
1.37
.date
1994.11.30
.author
James Cleverdon
.requirements
Needs AmigaDos v1.3 or higher, 194K of fast RAM, 49K of chip RAM, all 8
sprites, all 4 audio channels, and the potgo resource for game port 1.
.reference
<<Insert the next Fish Disk's path here>>
1.37
GoldFish2-Apr94:d8xx/d839/SSW
1.14
.distribution
Copyright but Freely Redistributable
.exectype
68000
.construction
SAS/C 6.51, plus assembly
.tested
A1000 (v1.3), A500 (v1.3), A3000 (v2.04), A3000 (v2.1)
.docs
SSW.doc
.submittal
Uploaded to AmiNet and snail-mailed to Fred Fish.